D&D: Why Spelljammer is likely to return


Three classic campaign settings return to Dungeons & Dragons over the next couple of years, and Spelljammer will likely be one of them.

The Dungeons & Dragons Players around the world could soon hang a flag off the end of the pole and soar to the stars as explorers or pirates, as more and more evidence suggests the Spelljammer campaign framework is back. Wizards of the Coast slowly updated the classic D&D campaign settings for use with the current edition of D&D, although many groups still use the Forgotten Realms for their games by default.

The most popular D&D the campaign frames are those inspired by European folklore and The Lord of the Rings, but there have been other exits in the past that have gone in radically different directions. The desert world of Dark Sun’s Athas was controlled by the mighty wizarding kings, who ruled over the small pockets of civilization with an iron fist, while the only dragon in the world was so mighty that he could decimate any opposition. Ravenloft was a gothic horror plane that trapped reckless inhabitants of other worlds, forcing them to reside in lands ruled by the evil Darklords, who were just as much prisoners as their captives. The Ghostwalk campaign took place at the place where life ends and the afterlife begins, where players could use their deceased characters to explore the mysterious boundaries between the living and the dead. All of these campaigns offered different experiences from the standard adventures set in Faerûn or Oerth.

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One of the strangest D&D The setting for the campaign was Spelljammer, which involved traditional sailboats with magic that allowed them to soar through the void of space and explore different worlds. Spelljammer debuted around the time of Advanced dungeons and dragons, but it has not yet received an official cover in a later edition. There’s a good chance Spelljammer will return in the next few years, allowing the many new D&D for players to navigate the stars and carve out their own destiny in the multiverse.

Three classic Dungeons & Dragons settings are back

Dungeons & Dragons Mordenkainen Multiverse Coverage

Wizards of the Coast has revealed that three classic settings are back. Two of the classic settings will return in 2022, while a third classic campaign setting will return in 2023. In recent years, D&D brought Ravenloft back in Van Richten’s Guide to Ravenloft, as well as Eberron in Eberron: the resurrection of the last war. There are many potential candidates for these comeback campaign niches, including Athas from Dark Sun, Krynn from Dragonlance, or Oerth from Greyhawk. It’s likely that Dragonlance will be one of the next two classic sets, as more Dragonlance novels are on the way. There is some evidence to suggest that Spelljammer is on the way and this could be the third campaign setting that will return in 2023.

Focus on the D&D multiverse

Dungeons and Dragons Art of the Wild Beyond the Witchlight Campaign Book

News regarding the classic third setting was revealed during the D&D 2021 celebration, where it was included as part of a discussion regarding the growing multiverse of D&D. It was also revealed that new settings will be introduced in the future. There is a good chance that these parameters are aircraft of Magic: The Gathering, because many of them already have reference books, with Strixhaven: A Chaos Program add another later this year. If Wizards of the Coast fleshes out the D&D multiverse, then Spelljammer is the ideal framework to support existing campaign settings. Much of Spelljammer controls a magical spaceship, which has the ability to navigate the stars and visit others D&D worlds. There has already been an example of Spelljamer content appearing in the Fifth Edition lore, such as a Mind Flayer ship appearing in Baldur’s Gate 3, as well as in one of the campaigns published by Wizards of the Coast.

D&D Spelljammer playable racing spoiler

Dungeons & Dragons Spelljammer Pirates

The smoking gun in Spelljammer’s return talk is the recent one Unearthed Arcana article that featured Spelljammer races. The Unearthed Arcana The articles published by Wizards of the Coast contain test material for use by fans. The intention is for players to submit comments, based on their experiences using the content, and this is used to refine it for posting. The recent “Travelers of the multiverse” Unearthed Arcana The article featured playable races that got their start in Spelljammer. These include the giffs, which are a breed of humanoid hippos that have no homeworld and act as mercenaries for those with gold or the promise of plunder. Also featured were the hadozee, which are humanoid apes with scraps of skin on their arms that resemble the “wings” of a flying squirrel, allowing them to soar through the air. Hadozee are skilled henchmen, who can use their gliding ability to move quickly from pole to pole. Autognomes also appeared, which are a race of robotic gnomes created by the DIY gnomes of Krynn. The fact that so many Spelljammer races appeared in the last Unearthed Arcana the article suggests he returns unless Wizards of the Coast trolls fans.

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It should be mentioned that all the material in Unearthed Arcana the articles make it one D&D. An upcoming example of what is happening in Strixhaven: A Chaos Studies Program. Wizards of the Coast posted a Unearthed Arcana item for the “Mages of Strixhaven” subclasses, which were unique in that multiple classes could take them. Usually the subclasses of D&D are limited to a specific class, like the Assassin for the Rogue. Feedback on this new type of Strixhaven mage subclass was so negative that it ended up being dropped. In this case, it feels like the decision to relaunch Spelljammer is set in stone. The “Travelers of the Multiverse” races will likely be changed in the future, but it is unlikely that any of them will be removed altogether.

What about Dungeons & Dragons Classic Planescape?

Planescape The Lady of Sorrow

The other competitor for a multiverse campaign framework is Planescape. It was the framework that deepened the different planes of existence, as well as the questioning of certain notions about the celestials, the demons and the devils. The center of Planescape was the city of Sigil, home to the incredibly powerful Lady of Sorrows. It is said that any plane can be reached at Sigil, as long as the traveler knows the location of the correct portal. As it stands, the setting for the Planescape campaign is best known for being the setting for the incredible classic video game RPG. Planescape: Torment. The Frame has its fans, but there seem to be a lot more people calling for Spelljammer’s return to Dungeons & Dragons than Planescape. There is still hope that Planescape arrives in the future, but Spelljammer seems the most likely prospect at this time.

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